New Article Up on FFG – Imperial Veterans (Aces II)

Just when we thought we were going to have a regular Christmas, FFG comes along and drops this:

Imperial Veterans Box

https://www.fantasyflightgames.com/en/news/2015/12/14/rule-the-skies/

Yep, both the Tie Bomber and Tie Defender will be getting some much-needed love with the next Aces pack. While there have been a few success stories with Tie Bomber swarms (see SableGryphon’s Victory is Mined) the ship hasn’t really been seen on the competitive seen too much, with the K-wing and Punisher stealing the spotlight. And the Tie Defender, while a fun ship to fly, suffers from the Tie Fighter dilemma – is this ship worth it’s weight in Tie Fighters? At 30 points for a base model, the answer has been a resounding “no”.

Here’s a look at what’s all inside the box:

Imperial Veterans Content

Oh my, look at all the goodies! We’ve got titles, new generics, new modifications, a new bomb(?), and of course some very prettily painted models.

On to the upgrades!

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Ordnance is still looked at with a sideways glance since it’s just too difficult to get those target locks in a timely fashion but now your low PS ships have a reason to grab proton torpedoes! Start off the game by locking on to the biggest threat on the table and suddenly you’ve got an easy way to get a solid 4-dice attack at range 3. While the idea of X-wings finally having a reason to use Proton Torpedoes would have been cool, the bombers (K-wing, Tie Punisher, Tie Bomber, etc.) will definitely get some use out of this.

Tie Bombers with their excellent 5k can actually get out of range 3 easily and swing around for a fully loaded missile pass. Punishers besides “Redline” will be able to actually use all of those missile slots and K-wings might even consider this against advanced slam (though Slamming and then grabbing a target lock once you’re out of arc/range is still a very solid move).

It also looks like a “Tie Shuttle” title is available, stripping out the ammo and adding two crew slots. According to some people on the forums with better eyes than mine, it’s restricted to crew costing “4” and under (so no Palpatine crammed into a bomber hull) but that’s still a heck of a lot of utility for a 16 point ship. Imagine a 22 point Jonus, loaded up with a fleet officer, flying in tandem with 3 long-range bombers. He can toss out focus, the bombers can lock at crazy long rang and deliver re-rolled, focused hits with impunity. That’s a heck of a range 3 punch!

But the more interesting upgrades (in my opinion) are the Tie Defender titles:

Let’s just get this out of the way – I’m super stoked for the Tie/D title. Double tapping Ion Cannon defenders bring a very strong control element to a beefy ship without sacrificing damage potential. We’ve already seen what two 3-dice attacks can do when they only deal 2 damage max. This one can deal up to 4 damage (5 at range one!) with a ion token on top of it. That’s going to really make you think hard of trying to joust with these bad boys. And the icing on the cake is that you don’t have to target the same ship! Ion one target? Great! Take your full dice attack against the other 🙂

They’re already very good at hunting other Ties and tanking damage from turrets. This finally lets them dish it out and make their heft 33 point price tag seem worth it. I would absolutely put this ship against two b-wings and expect it to survive. The tractor beam is something else to consider, but the potential with Ion Cannons is the one that has me the most excited.

The Tie/x7 title on the other hand, might finally make the generics worth it. At 28 points, you’ve got an excellent jouster that can reliable stay alive and keep up the pressure without dying to a lucky pair of shots. Focus/evade stacking is a godsend on 3 hull tie interceptors. On 6 shield/hull for 28 points? That’s some real nice efficiency. I expect to see some lists drop two ties to squeeze in one or two of these instead. White 4k with focus/evade keeps them in the fight and let’s them shrug off a few hits to deliver a fully focused attack.

All in all, I’m very excited to see how these upgrades help out the Empire. The Tie Defender still has one of the best stat lines in the game but was saddled with a crazy high cost. With the inclusion of these upgrades, it can finally justify it and I’m very excited to see these on the table.

A few other things to note is that we almost definitely have Maarek Steele in a Tie Defender (unless there’s some other “Maar” pilot we don’t know about) and the incredibly scary Tomax Bren. What makes Bren so scary? He turns discardable EPTs into non-discardable EPTs. And while there’s some fun interactions with Lightning Reflexes and Adrenaline Rush, the real star will be Crack Shot.

Crack Shot in it’s current form is already incredibly threatening and can be a death sentence to low-hull, high-agility ships. But as an always on ability? That’s potent. Couple that with some more reliable ordnance and suddenly that concussion missile or proton torpedo is a lot more threatening. Advanced Homing Missiles just became even more deadly and it’s going to be hard not to load Tomax up with all the goodies.

All in all, there’s some great stuff in store for the Empire and as always, I can’t wait to see what this brings to the game. Nicely done FFG!

 

League Announcements – Week of 12/7

Good morning X-wing players!

Monday’s here and you know what that means? Another week of X-wing awesomeness! Starting tonight at 6pm, we’ve got our weekly league night at Mayhem Comics. Last week saw some excellent Heroes of the Aturi Cluster play, so if you’re interested in the co-op campaign or even just some great deathmatch gaming, come on down!

We’d also like to note that Mayhem Comics is hosting a Star Wars Demo Day this Saturday, starting at 12pm. We’ll have demos of the following games:

Star Wars Armada, Star Wars Living Card Game, Star Wars Edge of Empire RPG, Star Wars Imperial Assault, and of course, Star Wars X-wing. 

FFG Demo Day

If you’ve ever been curious about the games above but haven’t gotten a chance to check them out, now’s the time! We’ll be in the Game Room at Mayhem Comics in Des Moines starting at noon and running for around 3-4 hours.

Otherwise, as always, good luck and fly casual!

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League Events – Week of 12/7

This Week in Des Moines:

League NightMayhem Comics – Monday 12/7 at 6pm

Fantasy Flight Games Demo Day – Mayhem Comics – Saturday 12/12 at 12pm

League Day – Rodman Comics – Saturday 12/12 at 1pm

League DayMayhem Comics (Ames) – Sunday 12/13 at 12pm

Upcoming Events:

X-wing Store ChampionshipGeek City – Saturday 2/27 at 10:30am

Partners in Crime TournamentRodman Comics – TBD

League Announcements – Week of 11/30

Good afternoon X-wing Players!

We hope you’re all stuffed and rested from the holiday weekend because we’re back at it this Monday with our Monday Madness at Mayhem. Come on down at 6pm to experience glorious X-wing combat and test your mettle against the latest and greatest.

And if that’s not enough for you, we may even have another game of Heroes of the Arturi Cluster going.

Come on down and see what it’s all about. Good luck and fly casual!
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League Announcements – Week of 11/23

Good morning X-wing players!

It’s hard to believe that Thanksgiving is already here but don’t worry, you’re Des Moines area X-wing team still has you covered. We’ll be meeting up tonight at Mayhem Comics at 6pm for the usual X-wing madness.

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Last week, we got to try out the surprisingly fun Heroes of the Aturi Cluster campaign. A big thanks to Sean Esser for running the game and if there’s interest future weeks we’ll definitely have to get together and keep leveling up our pilots.

In case you missed in on our Facebook page, Geek City has already posted their Store Championship, which is taking place on 2/27/16 up in Coralville, Iowa. You can find details about the event here, as well as in our Facebook feed.

Once we get word from Mayhem Comics, we’ll post details about our local store championship as well as any taking place at Rodman Comics in Ankeny.

There’s also a tournament taking place up in Iowa City this Saturday at Critical Hit Games. Check out the details on their Facebook page.

Otherwise we hope to see you tonight and as always, good luck and fly casual!

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League Events – Week of 11/23

This Week in Des Moines:

League NightMayhem Comics – Monday 11/23 at 6pm

X-wing Tournament Critical Hit Games – Saturday 11/28 at 10pm

League Day – Rodman Comics – Saturday 11/28 at 1pm

League DayMayhem Comics (Ames) – Sunday 11/29 at 12pm

Upcoming Events:

X-wing Store ChampionshipGeek City – Saturday 2/27 at 10:30am

Partners in Crime TournamentRodman Comics – TBD

League Announcements – Week of 11/9

Good morning X-wing players!

It’s hard to believe that 2015 World’s has already come and gone. Our local crew out up a valiant fight but Paul Heaver once again took home the championship with a very fun Poe, stressbot y-wing, TLT y-wing, and bandit list, proving once and for all that skill plays as much into this game as list-building.

We also will be saying goodbye to a very prominent member of our local community. Doug Kinney, AKA Hothie, is stepping back from X-wing to focus instead on his new venture – Ankeny Construction Toys. If you’re in the market for Lego parts, check out the link as he’s got the best variety in town 🙂

We’ll miss you Doug! Thanks for all you’ve done for the community and for your work in making “Fly Casual” the golden standard for X-wing play. The tables always open in case you ever want to stop by for a game!

And on that note, our Monday night is as vibrant as ever. We’ll be meeting at Mayhem at 6pm to throw down some fun lists now that Worlds has passed. Kyle and I were tossing around the idea of running some scenarios just to see how they play out. If anyone else is game, let us know below!

Otherwise, good luck and fly casual 🙂

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